How are virtual reality (VR) and augmented reality (AR) revolutionizing industrial training for safety purposes? Step into the virtual world as we explore how these technologies are revolutionizing industrial training for safety. Join us as we dive into the captivating realm of VR crane simulation, engaging workers of all ages, bridging the skill gap, and paving the way for a safer future in the industrial sector.
In this episode of Safety Factor discover how virtual reality (VR) and augmented reality (AR) are revolutionizing industrial training for safety purposes. Join us as we discuss the advancements in industrial training with Adam Franz from Mazzella and Andrew Kauser from ITI (Industrial Training International).
Learn how VR crane simulation enhances operator training by creating a safe environment to learn and practice crane operations, reducing human error-related accidents. Explore how VR and AR are bridging the generation gap, engaging both younger and older workers in immersive learning experiences. Get insights into the realistic and immersive nature of VR simulators, which transport trainees into various industrial scenarios, including heights and challenging environments. Discover how simulation-based training improves muscle memory, prepares individuals for real-world scenarios, and enhances performance. Find out how simulation training is being used to attract new talent and fill the skill gap in industries. Gain valuable information about certifications, tests, and the role of simulators in qualifying operators for real-world equipment operation. Don’t miss this eye-opening discussion on the future of industrial training and safety.
Prefer to watch? You can watch this podcast on the Lifting & Rigging YouTube Channel.
- Andrew Kauser, Chief Product Officer & SVP – Simulation & Online Learning at ITI (Industrial Training International)
- Adam Franz, Director of National Accounts at Mazzella
- Do you know which of your riggers are competent or qualified? What requirements do you use to make that determination? Could you provide proof that your employees meet those requirements? OSHA Definitions of Competent, Qualified, Designated, & Certified Persons
- Many employers don’t understand who is responsible for providing training for employees who operate overhead crane equipment. Crane Operator Training: Who’s Responsible for Training Your Employees?
- OSHA Inspection Series: How Can Lifting & Rigging Training Help with OSHA Compliance?
- If your employees think training means nothing more than free donuts and time away from work, then it won’t be effective. How to Get More Out of Your Rigging Training and Lift Training Courses
- Mazzella and ITI Deepen 30-Year Relationship with a Robust Partnership
- Mazzella Companies’ Adam Franz Wins 2019 Corporate Top Trainer Award
- Ride Along with Al Abel – Day in the Life of a Lifting & Rigging Trainer
- Subscribe to The Lifting & Rigging Channel on YouTube
- Subscribe to the Advancing Careers YouTube Channel
Mazzella Companies Career Opportunities
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In This Podcast:
0:00 – Intro
1:08 – How are VR and AR being used to improve industrial training?
2:36 – How are older generations adapting to VR for training?
3:57 – What is the experience like in a VR crane simulator?
6:12 – How is VR being used to build an interest in lifting in the youth?
7:55 – How can VR contribute to a learning path and open opportunities?
8:49 – How does simulation compare to training on the real machine?
10:37 – How can simulation improve the ability to react by up to 3/4 times?
11:42 – Can VR Crane Simulation help get you NCCO certified?
12:46 – Can you name an employee as Qualified to operate a crane with VR?
13:34 – Can VR crane training be superior to training on a real crane?
15:04 – How can VR and AR improve accessibility to industrial training?
16:00 – How does VR Crane simulation utilize OEM controls?
17:12 – How does VR make industrial training fun?
18:09 – How can VR improve training in real time?
19:09 – How can virtual training impact the future of training?
21:53 – What does a proper learning plan look like with VR?
22:27 – What industries are using simulation for industrial training?
23:50 – What does the future classroom look like in 10 years?
25:57 – How can technology be used to address the skills gap?
28:11 – How is the cost of simulation being addressed?
30:46 – How can you learn more about ITI VR and AR training?